My Role:
Project Lead, Game Artist/Designer
September 2019 - July 2020
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Oversaw a multidisciplinary team as we brought to life the client’s vision of a serious game designed to benefit families.
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Designed the narrative and missions, and wrote kid-friendly dialogues.
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Developed a prototype of the interactive story in a Ren’Py Engine, which was used for pre-release usability testing.
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Designed and developed a mobile AR app from the concept to the final product to be incorporated as part of the upcoming serious game Arthur’s Quest.
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Designed and produced 2D and 3D assets, including character illustrations, backgrounds, and UI.
ARthur's Quest
Interactive Story
Receive a magical letter from a mysterious visitor! Solve the puzzle to access the game and join Merlin on a quest to help young Arthur save the kingdom of Camelot!
This game prototype is designed to help your family spend quality time together. Read the story and progress further by completing fun missions.
Perfect for the children from 4 to 7.
(In Dutch)
Details
Team size: 4
Platform: PC
Engine: Ren'Py
Time frame: 10 weeks
I designed the narrative interspersed with missions and dialogues to create an interactive story for families.
I created the Ren'Py prototype for testing as an alternative to the proprietary software which was experiencing technical issues.
I worked together with another artist to design and create 2D artwork for the project and optimize our workflow.
As a result we developed a game prototype which could be used for usability testing and showed great potential.

ARthur's Quest AR
Mobile AR APP
Begin your adventure in the land of Camelot by stepping through a magical portal! Help Arthur and Alice on their adventure by learning exciting spells and casting them from your smartphone!
This app is a supplement to the Arthur's Quest storyline.
It can further immerse your family into the world of the story and provide fun AR missions.
Details
Team size: 1
Platform: Android
Engine: Unity
Time frame: 20 weeks
I conducted the necessary preliminary research, created a wireframe and mock-up, and later developed and tested two iterations of the app.
My findings and the results of the testing were delivered to the company to help guide further AR implementation.
My thesis with the additional information can be read here:
